INSCRIBE
Hold left click to charge your primary. Release to cast. Blade cleaves; Cleric channels a life-draining beam.
The world ends in a circle.
Make it yours.
Inscribe forbidden magic. Bind the elements.
Stand alone. Or fall together.
Queue alone or share a party code. The last team standing takes the crown.
A world of rivals. No connection required.
Your class is your craft. Your element is your signature.
Start with your primary attack. Earn five skills through the match.
Leave your party or queue to change a committed mage.
Hold left click to charge your primary. Release to cast. Blade cleaves; Cleric channels a life-draining beam.
Q E C X V arm your skills. R arms your ultimate. Aim, left click to cast, right click to cancel. Nothing is spent until you commit.
Move with W A S D. Space blinks. Right click parries. Claim obelisks with your team. Farm monsters and caches for your next boon.
Alternate elements to discover fusions. Stay inside the closing circle. Your teammate can still win for you after you fall.
Take a breath. The void will wait.